Software Engineer - Network & Backend Systems

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Survios, the developer of the best-selling game Raw Data for the HTC Vive, has an opening for a full-time Software Engineer to work on Network and Backend systems.

Description:

  • Help develop Survios backend client-server technology using C++, RakNet and Unreal Engine 4.
  • Collaborate with Engineering team members to gather networking systems requirements and design specifications
  • Create or improve tools as necessary to support product development
  • Continuously test, debug, profile, analyze, and optimize on applicable console, PC, mobile, and web platforms.
  • Contribute innovative and original ideas on all aspects of game systems production and development.

Qualifications:

  • Expert C++ software engineer
  • Solid understanding of networking fundamentals including experience with all levels of the network stack and different network topologies.

Responsibilities:

  • Ambitiously seek opportunities to apply skills and aptitude to problems aligned with product vision
  • Consistently deliver on commitments to produce software across the technology stack
  • Advise team members on development techniques, technologies, products, services, best practices
  • Proactively identify and communicate risks to success of the team in achieving goals
  • Continuously build on personal strengths and learn new skills, to broaden and deepen engineering capabilities
  • Mentor and coach team members to grow their skills
  • Constantly give and receive honest feedback to and from all team members to improve everyone’s effectiveness

Pluses:

  • Experience working with Unreal Engine 4.
  • Experience with Unreal networking protocol, including OnlineSubsystems, connections, sessions, and game state serialization.
  • Experience interacting with one or more OnlineSubsystems, e.g. Steam
  • Implement Unreal 4 networking features for social interaction.
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Location

3249 South La Cienega Blvd, Los Angeles, CA 90016

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