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Naughty Dog

Producer (Contingent)

Reposted 14 Days Ago
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In-Office
Santa Monica, CA, USA
130K-163K Annually
Mid level
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In-Office
Santa Monica, CA, USA
130K-163K Annually
Mid level
The Producer will manage project plans, ensure clear communication across teams, mentor production members, and enhance production processes for game development.
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This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.  Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.  

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and we’d love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. In service of these goals, Naughty Dog is growing our production team!

We’re looking for an experienced Producer to join us in the studio and elevate our team’s capabilities. We are looking for the right candidate to get in early and help define the processes, requirements, and infrastructure that will support the project through launch and beyond. In this role you’ll have a significant impact on the way we work, both within the game team and production team, by leveling up the skills we apply to the production of our games as well as the structures we work within. On the game team side, you’ll partner with leads and directors to understand their needs. You’ll develop processes to improve communication, scheduling, and overall quality of life; all while developing the kind of ground-breaking video games we're famous for. Our ideal candidate is someone with a deep understanding of the complexities of game development and a track record of building processes to help the team achieve their highest potential. You'll bring your organizational skills, understanding of communication pipelines, leadership experience, and passion for making games - and above all, your empathy to inspire the team and rally support for our shared vision! 

What you will do:

• Work with creative teams to ensure clear information flows within your assigned pipelines

 • Build and maintain project plans, schedules, and roadmaps. Ensure the team is on track with their goals

• Communicate frequently and effectively with key collaborators on project status, risks, and opportunities

• Ensure cross-department visibility is clear and dependencies are properly tracked. Ensure the impact of scope changes is understood, and the ramifications are clearly communicated

• Contribute to the development and refinement of our shared production processes to increase studio efficiency and quality

• Serve as a mentor and provide leadership, information, and resources to new and existing production team members

• Work with the tools team to advance the development of our production-related software

• Maintain a constant awareness of game status through regular play sessions. Evaluate project scope and make recommendations to the Creative Director, Game Director, and studio leadership 

What skills you will use:

• Solid understanding of video game development, software development processes, and project management practices

• 3+ years of proven experience in a production role where you've supported crossfunctional teams in the creation and delivery of AAA projects

• Experience working with designers and cross-discipline pipelines.

• Expertise in common Production methodologies and software

• Strong organizational skills and attention to detail, on both a personal and team level

• Self-starter. Approach challenges creatively and methodically, seeing them through to final resolution

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.


At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$130,200$162,700 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Top Skills

Game Development Methodologies
Project Management Software

Naughty Dog Santa Monica, California, USA Office

2425 Olympic Blvd, Santa Monica, CA, United States, 90404

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