UI/UX Designer

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Talespin Reality Labs, Inc. is building the platform to transform talent development and skill alignment for the future of work. Our spatial computing products deliver a new standard for learning and workforce data, empowering organizations and individuals to make better talent and career decisions.  We are looking for a highly motivated and experienced UI/UX Designer, to join us in our mission to evolve how humans learn, work and play. As a UI/UX Designer at Talespin, you will explore, prototype, and build experiences that define the future of how people interact in AR/VR/MR.


In This Role You Will

  • Design from concept to completion all facets of UI design, including: mockups, wireframes, spatial, meta and diegetic interface designs, motion graphic / UI animation concepting
  • Partner closely with Experience Design, Product and Art teams to ensure the designs lead to intuitive user experiences for VR, MR, AR, mobile, and desktop applications
  • Define, develop and maintain UI specifications, mockup interactions and style guides
  • Drive improvements in UI usability and interactivity through prototyping
  • Direct designers and animators for creation of assets and animations consistent to the established UI/UX identity, requirements and constraints, from concept to delivery
  • Research new technology, interface and interaction design trends for XR interfaces, desktop and mobile.
  • Work with cross-functional teams in an agile environment
  • Give and solicit feedback from others to raise the quality and craftsmanship


Experience Requirements

  • 4+ years of UI and UX design experience
  • Experience working to implement UI design across multiplatform needs.
  • Proficiency with visual design tools (Adobe Creative Suite, Sketch, etc) and pre-visualization/prototyping tools (InVision, Adobe Xd, etc)
  • Applying User-centric design and Agile processes
  • Expertise creating design documents including user stories, conceptual models, annotated wireframes, storyboards, creative briefs
  • Demonstrated understanding of fundamentals in visual and graphic disciplines: typography, iconography, composition, color, composition, layout, etc.
  • Knowledge of qualitative and quantitative methods for user research
  • If working remotely, ability to travel to LA headquarters required (up to 10% travel)


One Or More Of These Is a Plus

  • Experience with designing UI motion graphics
  • Experience defining product strategy and vision
  • Experience working with VR/AR/MR content
  • Knowledge of 3D software (C4D, Maya, 3ds Max, Blender)
  • Integrate UI into Unity3D game engine

*Portfolio Required

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Location

600 Corporate Pointe, Culver City, CA 90230

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