Game Designer (Gameplay Scripter)

| Santa Monica
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Game Designer (Gameplay Scripter)

Summary:

Naughty Dog is seeking a passionate Game Designer to help us craft memorable experiences in The Last of Us Part II.

Responsibilities:

  • Coordinating, implementing, and owning polished gameplay scenarios, in-game cinematics, and AI behaviors
  • Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
  • Communicate with animation, programming, and art departments to effectively produce the assets and code support required for systems or set-ups
  • Additional responsibilities may be assigned as needed

Requirements & Skills:

  • Significant programming and 3D Math skills (Computer Science undergraduate degree preferred)
  • Experience with C++, C#, Lua, or other scripting language
  • Deep understanding of narrative principles, and conveying emotion through gameplay
  • Self-starter with excellent communication and teamwork skills
  • Willingness to take design direction when offered, brainstorm, iterate and come up with fun and creative solutions
  • Experience with 3D level editors
  • Experience developing third-person action games preferred

As part of the Naughty Dog application process, candidates should expect to be given a technical interview and may be asked to complete a design test.

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Location

2425 Olympic Blvd, Santa Monica, CA 90404

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