Environment Texture Artist (Temporary Assignment)

| Santa Monica

Environment Texture Artist (Temporary Assignment)

This position is for a temporary engagement through our staffing partner Yoh Services.

Candidates must be authorized to work in the United States for this position.

Responsibilities:

  • Texture game environments using a library of materials
  • Generate new materials using a proprietary in-house shader editor
  • UV layout for tiling and 0-1 mapped textures
  • Collaborate closely with 3D modelers and game designers
  • Match art styles defined by the art director/concept art
  • Manage texture and shader efficiency
  • Additional responsibilities may be assigned as needed

Requirements & Skills:

  • Strong traditional drawing/painting skills
  • Ability to sculpt and paint highly detailed 3D and 2D images
  • Proficient at sculpting surface details and controlling shader features that represent a wide variety of material types
  • Ability to create proper UV layout and tiling textures for games
  • Working experience with shader networks
  • Working experience with baking textures from high res meshes
  • Strong Maya skills
  • Strong Zbrush skills
  • A solid understanding of procedural texturing techniques

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.

Read Full Job Description

Location

2425 Olympic Blvd, Santa Monica, CA 90404
2425 Olympic Blvd, Santa Monica, CA 90404