Technical Artist

Sorry, this job was removed at 11:07 a.m. (PST) on Friday, June 4, 2021
Find out who's hiring in Santa Monica.
See all Content jobs in Santa Monica
Apply
By clicking Apply Now you agree to share your profile information with the hiring company.

Technical Artist

Summary:  

At Naughty Dog, Technical Artists are critical in developing visual features and driving the look of the game. Candidates are half-artist and half-programmer, with enough programming and math experience to write clean code, but with an artist’s eye for visual polish.

Responsibilities: 

  • Develop the team’s shader tech. Implement high-level features (example: cloth, wetness, mud packages). Also maintain low-level shader code organization and optimization
  • Develop high-level lighting and post processing features (example: film grain, health effects, underwater rendering)
  • Write well-architected code that can be built upon for years to come
  • Work with the engineering team on the development of low-level rendering features
  • Work with the Art Director to identify project-specific rendering needs and to develop an implementation plan
  • Support the content team in debugging issues with tools, assets, or framerate
  • Work between all art departments (environment, characters, VFX, etc.) on shared technology
  • Create art assets that require high technical skill or specialist knowledge (example: a sniper scope lens, post processing tuning)
  • Additional responsibilities may be assigned as needed

Requirements & Skills: 

  • Strong experience with HLSL or GLSL shading languages. Intermediate experience with C++
  • Ability to write robust code, both from a functional and architectural standpoint
  • Strong artistic background and content development skills (can be texturing, lighting, vfx, or any other area where you have experience, but a strong artistic eye is a necessity!)
  • Excellent problem-solving skills and the ability to work with minimal supervision
  • Familiarity with content creation and game development pipelines
  • Good oral and written skills
  • 5+ years of production experience in VFX or video games

Bonus Skills: 

  • Experience in Maya/Python programming
  • Experience in other content creation software, as a user or tools developer; Houdini, Substance Designer, Substance Painter, etc.

As part of the Naughty Dog application process, candidates should expect to be given a technical interview and may be asked to complete an art test.

Read Full Job Description
Apply Now
By clicking Apply Now you agree to share your profile information with the hiring company.

Location

2425 Olympic Blvd, Santa Monica, CA 90404

Similar Jobs

Apply Now
By clicking Apply Now you agree to share your profile information with the hiring company.
Learn more about Naughty DogFind similar jobs